Somebody Set Up Us The Invasion

I like Invasion as a gametype, in which you and your team are deposited on some arbitrary DeathMap to fend off wave after wave of unreal-style monsters intending to gut you. There’s a brief respite between waves to let you catch your breath and glug a well-needed slug from the nerve-calming beercan until the next…

MonsterHunt gameplay

MH, UTJMH, KMH…?

The Different Flavours Of MonsterHunt From what I can gather, there are several versions of the MH mutator around: Stock MonsterHunt. Affectionately known as “MonsterHunt 1”. The last version was 504, so it may by listed as “MonsterHunt504” in some places. MonsterHunt2. MH2Gold or MH2Package.  This was developed in the light of limited features in…

MonsterHunt. Some maps suck more than others.

For the initiated, MonsterHunt is – as the name suggests – about hunting down monsters. It shares many characteristics with the original Unreal game, in which the player is moving from stage to stage, solving puzzles (which generally amount to “how do I get through this level? Where’s the switch/lever/tile that opens the gate/raises the…

New ONS Links

Updates to link configurations are now available on the server for eleven (11) of our existing Onslaught (ONS) maps, without doubt this should help mix it up a bit as you play through. Jump on the server and give them a try.

Map Rotation – VCTF

The following VCTF maps have been retired: VCTF-ApA][Starrz2 – this was somewhat bland and lacking detail (the map itself doesn’t even have screenshots, just a clan logo) and the floating platform doesn’t make it great gameplay for vehicles – most times you’re fighting with the slopes. It’s also another map in which flagcapping is performed…

More New (UT2004) Maps

Continuing on from three new maps being added, brings news of more maps added to the server: ONS-Celebis This is a large green hilly map, with fog distances and nodes placed in artificial structures. Plenty of flying and long-range action, along with some crazy links. This is what we want! This is what we’ve got!…